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Steam News4 June 20261mo ago

Fractured Shrine Improvements + Bug Fixes

Thanks for reporting the bug and for the Fractured Shrine UI improvement suggestion, u/rmfnord! Patch Notes Added current attributes to the Fractured Shrine screen.

In this update1

Full notes

Full MOBU update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedThanks for reporting the bug and for the Fractured Shrine UI improvement suggestion, u/rmfnord!
addedPatch NotesAdded current attributes to the Fractured Shrine screen. You can now make more informed decisions when choosing a new blessing or special ability based on your current build.
fixedPatch NotesFixed a bug that caused the overall progress text on the completed challenges screen to become unreadable at the end of a run.
fixedPatch NotesFixed a bug that made Fractured Shrine navigation harder to see when playing with a controller. The UI highlighter was darker than intended for some options in that screen.

MOBU changes

changedThanks for reporting the bug and for the Fractured Shrine UI improvement suggestion, u/rmfnord!
addedAdded current attributes to the Fractured Shrine screen. You can now make more informed decisions when choosing a new blessing or special ability based on your current build.
fixedFixed a bug that caused the overall progress text on the completed challenges screen to become unreadable at the end of a run.
fixedFixed a bug that made Fractured Shrine navigation harder to see when playing with a controller. The UI highlighter was darker than intended for some options in that screen.

Thanks for reporting the bug and for the Fractured Shrine UI improvement suggestion, u/rmfnord!

Patch Notes

  • Added current attributes to the Fractured Shrine screen. You can now make more informed decisions when choosing a new blessing or special ability based on your current build.

  • Fixed a bug that caused the overall progress text on the completed challenges screen to become unreadable at the end of a run.

  • Fixed a bug that made Fractured Shrine navigation harder to see when playing with a controller. The UI highlighter was darker than intended for some options in that screen.

Source

Steam News / 4 June 2026

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