In this update4
Full notes
Full MOBU update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
MOBU changes
Improvements
Added a new pause menu with options to return to the main menu or quit the game. It can now be accessed from anywhere in the game.
Updated the names of 5 attribute upgrades.
The Challenges list is now sorted as follows:
Completed and unseen challenges (marked with the NEW tag)
Incomplete challenges
Completed and already viewed challenges
Mouse buttons can now be used in the keybinding settings. For example, Basic Attack can now be bound to the left mouse button.
When the Steam Overlay is opened, all game audio is now muted and the new pause menu is automatically displayed.
Controller & UI
Fixed an issue that could prevent UI navigation from being started using only a controller. In some cases, a mouse was required before controller navigation would function properly.
Improved UI navigation when using a controller or keyboard. It is now easier to identify which UI element is currently selected.
Improved visual clarity in the Settings menu. Tab buttons and language selection buttons now provide clearer feedback when they can be interacted with.
Bug Fixes
Fixed an issue that could cause boss attack warning sounds to play more times than intended during the transition into Rage Mode.
Fixed an issue that caused screen shake intensity to be amplified while camera zoom effects were active.
Feedback
As always, our communication channels remain open on Discord (https://discord.gg/TMwaDYPmY4), and all constructive feedback is greatly appreciated.
Only 48 days remain until launch. Thank you for following MOBU's development!
Source
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