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Steam News12 August 202510mo ago

BIG Dialogue Update! - 08/12/2025

You can now talk to friendly enemies in Metamancer! To start the dialogue simply bump into an enemy. This system ties into our already existing reputation system.

In this update1

Full notes

Full Metamancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions5 changes1 removal
  • Maps
  • Balance
  • Gameplay
  • Performance
  • Fixes
changedYou can now talk to friendly enemies in Metamancer!To start the dialogue simply bump into an enemy. This system ties into our already existing reputation system. Certain responses will yield positive or negative responses. Equipping a CPU will highlight which responses enemies like. Enemies can reveal map locations and will sometimes drop loot if they like what you say!
changedYou can now talk to friendly enemies in Metamancer!Enemies can reveal locations of Metamancers and Strongholds on the map
changedYou can now talk to friendly enemies in Metamancer!Positive responses have a chance to drop loot
removedYou can now talk to friendly enemies in Metamancer!The player can no longer target or hurt friendly enemies unless specifically targeted
addedYou can now talk to friendly enemies in Metamancer!Added exclamation points that display over enemies when they are first spotted and once they are near the player
addedYou can now talk to friendly enemies in Metamancer!Added optimizations for chain abilities

Metamancer changes

changedTo start the dialogue simply bump into an enemy. This system ties into our already existing reputation system. Certain responses will yield positive or negative responses. Equipping a CPU will highlight which responses enemies like. Enemies can reveal map locations and will sometimes drop loot if they like what you say!
changedEnemies can reveal locations of Metamancers and Strongholds on the map
changedPositive responses have a chance to drop loot
removedThe player can no longer target or hurt friendly enemies unless specifically targeted
addedAdded exclamation points that display over enemies when they are first spotted and once they are near the player

You can now talk to friendly enemies in Metamancer!

To start the dialogue simply bump into an enemy. This system ties into our already existing reputation system. Certain responses will yield positive or negative responses. Equipping a CPU will highlight which responses enemies like. Enemies can reveal map locations and will sometimes drop loot if they like what you say!

Steam post image

Features:

  • Dialogue system

  • Bumping into enemies starts dialogue

  • CPUs reveal positive or negative dialogue options

  • Enemies can reveal locations of Metamancers and Strongholds on the map

  • Positive responses have a chance to drop loot

  • Faction reputation will randomly start with one alliance block neutral and the other hostile to the player

  • The player can no longer target or hurt friendly enemies unless specifically targeted

  • Added exclamation points that display over enemies when they are first spotted and once they are near the player

Bug fixes:

  • Added optimizations for chain abilities

  • World maps properly unload if the player goes too far away. Returning rebuilds the maps based on the biome and faction control

  • Fixed a mouse cursor issue that caused game crashes

  • Fixed a bug that caused chain lightning to crash the game (if this happens again let me know)

  • Fixed a bug where enemy Metamancers would leave targeting displays on the ground if they died while channeling their skill

  • Added comprehensive debugging for crashes

The game should now produce a crash log file to the game directory if it crashes. Please share this in the community discussion forum so I can address them if they come up. This update doesn't solve the resolution issues but solves a lot of performance issues. We will be looking into resolution problems but it may take more time.

Happy hacking!

Source

Steam News / 12 August 2025

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