We have updated the way maps generate. Now each time the player starts a new game the maps will be ordered in a different way.
Full notes
Full Metamancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Maps
UI and audio
addedWe have updated the way maps generate. Now each time the player starts a new game the maps will be ordered in a different way. No matter what order maps are in they will blend together making for smooth biome transitions. We have also added voices to each faction and expanded the dialogue pools to start fleshing out the story of Metamancer.
addedNow the player can start a new game in any of the biomes (except for the hostile biomes).
changedUpdated maps so they will be in a different order each time.
changedBiomes will blend together for smooth transitions.
changedEach enemy faction has unique voice audio that plays as they speak.
Metamancer changes
addedWe have updated the way maps generate. Now each time the player starts a new game the maps will be ordered in a different way. No matter what order maps are in they will blend together making for smooth biome transitions. We have also added voices to each faction and expanded the dialogue pools to start fleshing out the story of Metamancer.
addedNow the player can start a new game in any of the biomes (except for the hostile biomes).
changedUpdated maps so they will be in a different order each time.
changedBiomes will blend together for smooth transitions.
changedEach enemy faction has unique voice audio that plays as they speak.
We have updated the way maps generate. Now each time the player starts a new game the maps will be ordered in a different way. No matter what order maps are in they will blend together making for smooth biome transitions. We have also added voices to each faction and expanded the dialogue pools to start fleshing out the story of Metamancer.
Now the player can start a new game in any of the biomes (except for the hostile biomes).
Updates:
Updated maps so they will be in a different order each time.
Biomes will blend together for smooth transitions.
Each enemy faction has unique voice audio that plays as they speak.
Expanded the faction dialogue pools for more conversation variety.