Full notes
Full Metamancer update
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What changed
- Gameplay
- UI and audio
- Fixes
We have made it so System Hack controlled enemies now flip and glow purple. We've also added highlights to the inventory menu for recently picked up items.
Highlights added for recently picked up items
Controlled enemies flip and have a purple highlight for better visual indication
Neutral and Ally enemies will no longer hurt the player and bumping into them won't hurt or agro them
The enemy attack value and defense value is now displayed in the sidebar ui
Fixed a bug where controlled enemies blocked the player from picking up items
PSU overcharge bonuses now display in the inventory
Fixed a bug that would lock the player into targeting mode if they had insufficient heat for system hack
Source
Changelog.gg summarizes and formats this update. How we read updates.
