Full notes
Full Medieval Frontiers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Medieval Frontiers changes
Well met, settlers of the frontier!
We want to take a moment to extend a heartfelt thank you to each and every one of you. The support you've shown has been incredible — from the thoughtful suggestions and high-quality bug reports, to the funny, creative, and encouraging messages many of you have shared. We're truly grateful to have such a passionate and engaged community.
We’re reading all of your feedback carefully, and have already released the first patches addressing some of the bugs you reported and implementing a few of your ideas. The coming weeks will be busy as we continue working through your reports and making improvements. If it takes us a little time to get to your submission, please know that we’ve seen it — and we’re on it.
Once again, thank you for being part of the Medieval Frontiers community. Your involvement is shaping the future of the game, and we couldn’t do this without you.
Stay sharp, and keep forging the frontier!
– Active Fungus Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
