Full notes
Full Medieval Frontiers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Medieval Frontiers changes
You can now dive into the early frontier experience, build your homestead, manage your settlers, and face the wild unknown. Your feedback during this phase will be incredibly important in helping us refine the core gameplay systems and prioritize what comes next.
This is an early look at the foundation of the game — expect bugs, unbalanced systems, and plenty of things to polish. But that’s where you come in!
🔹 How to Join:
Visit the Medieval Frontiers Steam page
Click "Request Access" (if you haven’t already)
Download the playtest build and start playing!
🔍 What’s in the Playtest:
Explore the early mechanics of settlement building
Harvest resources, craft materials and build a small settlement
Encounter the challenges and hardships of life on the frontier
Find other survivors out in the wilderness
📣 We Want Your Feedback! Join the discussion on our [Steam forums / Discord / community page — [https://steamcommunity.com/app/1207360/discussions/], report bugs, share your thoughts, or just tell us what worked (and what didn’t).
Thank you for being part of this journey from the very beginning. Now grab your tools, rally your settlers, and carve your legacy on the frontier. – The Medieval Frontiers Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
