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- Mechabellum
Update 1.10.2.0c
Bugfixes Fixed an issue related to Sticky Oil Fixed several known issues
Patch notes2 changesFix - Mechabellum
Update 1.10.2.0b
EMERGENCY MAINTAINANCE. The server will undergo approximately 1 hours of maintenance. It will take place at 11:25 UTC (7:25 Eastern Daylight Time, 13:25 Central European Summer Time) on Friday, May 29th. We appreciate y…
Patch notes2 changesFixServer - Mechabellum
Update 1.10.2.0a
To continuously improve server stability and gaming experience, the server will undergo approximately 1 hours of maintenance. It will take place at 09:30 UTC (5:30 Eastern Daylight Time, 11:30 Central European Summer Ti…
Patch notes3 changesFixServer - Mechabellum
[Test Server] Update 1.11x1
Balance Adjustments Hacker Hackers now require a 0.9s preparation time before controlling a new target Developer's Note: This adjustment will significantly reduce the hacker's control efficiency over light units and lea…
Patch notes18 changes3 numericFix - Mechabellum
[Test Server] Update 1.11
Steam post imageGreetings, Commanders! Update 1.11 has been released on the Public Test Server. If testing goes smoothly, it will go Live on June 9th. This update brings a brand new Season 8, a full remake of Typhoon. A…
Store30 changes4 numericFix - Mechabellum
Update 1.10.2
Greetings, commanders! The brand new Season 8 is about to launch on the Public Test Server on May 21st and will take place on the Live Server on June 9th. However, before that, we still need to make a few balancing and…
Patch notes14 changes6 numericFix - Mechabellum
Update 1.10.1.2
Bugfixes Fixed several issues that caused data anomalies Fixed the description error for the April Monthly Tournament medal Fixed an issue where the Lv1 · Camouflage · Void Eye details icon in the Shop was incorrect Fee…
Store3 changesFix - Mechabellum
Update 1.10.1.1
Balance Adjustments Mountain [Gun-launched Missile] Rocket splash radius 25 → 15 [Smoke Bomb] Cost 250 → 350, number of smoke bombs launched 10 → 8 Developer's note: Last year, we buffed some niche Techs of Mountain. Re…
Patch notes4 changesFixUI/audio - Mechabellum
Hotfixes
This update is not compulsory. Please restart Steam to get the latest patch. Bugfixes Fixed an issue where Sticky Oil would not display properly Fixed the issue of the missing model for Overlord · Snowfall Fest · Lv3
Patch notes2 changesFix - Mechabellum
Update 1.10.1 Performance Optimization
As we mentioned before, our recent development focus has been on performance optimization. We expect this patch to significantly improve the experience for players with older computers. Balance Adjustments Tarantula [Sp…
Patch notes19 changes2 numericFix - Mechabellum
Update 1.10.0.3
Balance Adjustments This patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs. Void Eye [Charged Shot] ATK modifier +175% → +120% Sabertooth Attack Interval 3.4s → 3.2s ATK 7858 →…
Patch notes7 changes7 numericBalance - Mechabellum
Hotfixes
Bugfixes Fixed an issue where MMR sometimes failed to settle properly. Fixed an issue that could cause the game to freeze
Patch notes2 changesFix - Mechabellum
Update 1.10.0.2
Update 1.10.0.2 will take place at 08:30 UTC (4:30 Eastern Daylight Time, 10:30 Central European Summer Time) on Wednesday, April 1st. During which the server will undergo approximately half an hour of maintenance. Bala…
Store16 changes10 numericFix - Mechabellum
Update 1.10.0.1
Greetings, Commanders! As everyone gets familiar with the new Vortex unit released last week, we have also collected some balance data. The main focus of this update is a few balance adjustments related to Vortex. Balan…
Patch notes12 changes2 numericFix - Mechabellum
Update 1.10: Season 7, New Unit, Mac Support
Steam post imageGreetings, Commanders! Update 1.10 is here! This update brings the brand-new Season 7, a new Vortex, and many performance optimizations. Additionally, starting from 1.10, Mechabellum will natively suppor…
Store34 changes9 numericFix - Mechabellum
[Test Server] Update 1.10x1
Balance Adjustments Vortex XP required for Level Up 650 → 700 [Electromagnetic Twin] Phantom retains 50% → 30% of ATK [Grid Integration] Link distance 45 → 25 [Emergency Armor] Invincibility duration 2s → 4s [Accumulato…
Patch notes5 changes1 numericFix




