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Steam News9 April 20262mo ago

Update 1.10.0.3

Balance Adjustments This patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs. Void Eye [Charged Shot] ATK modifier +175% → +120% Sabertooth Attack Interval 3.4s → 3.

In this update6

Full notes

Full Mechabellum update

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What changed

0 fixes1 addition6 changes0 removals
  • Balance
changedBalance AdjustmentsThis patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs.
changedSabertoothHP 15541 → 14886 (-4%)
changedTarantula[Spider Mine] Explosion Damage 4500 → 1000, Explosion Radius 9m → 12m, HP 750 → 500, Price 300 → 200
changedMustang[Culling Rounds] Price 200 → 100
changedFarseer[Scanning Radar] Price 300 → 200
addedRaidenNew Tech [Energy Shield]: Obtain an Energy Shield that absorbs damage equal to the unit's HP and can block at least one instance of damage.
HP1554114886HP decreased, nerf[Spider Mine] Explosion Damage45001000[Spider Mine] Explosion Damage decreased, nerf[Spider Mine] Explosion Damage 4500 → 1000, Explosion Radius9m12m[Spider Mine] Explosion Damage 4500 → 1000, Explosion Radius increased, buff[Culling Rounds] Price200100[Culling Rounds] Price decreased, nerf

Mechabellum changes

changedThis patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs.
changedHP 15541 → 14886 (-4%)
changed[Spider Mine] Explosion Damage 4500 → 1000, Explosion Radius 9m → 12m, HP 750 → 500, Price 300 → 200
changed[Culling Rounds] Price 200 → 100
changed[Scanning Radar] Price 300 → 200

Balance Adjustments

This patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs.

Void Eye

  • [Charged Shot] ATK modifier +175% → +120%

Sabertooth

  • Attack Interval 3.4s → 3.2s

  • ATK 7858 → 7243 (-8%)

  • HP 15541 → 14886 (-4%)

Developer's Note: The adjusted Sabertooth will be a bit less effective against high-HP targets, while slightly more effective against medium-sized units.

Tarantula

  • [Spider Mine] Explosion Damage 4500 → 1000, Explosion Radius 9m → 12m, HP 750 → 500, Price 300 → 200

Developer's Note: The adjusted \[Spider Mine] will provide the Tarantula with another option to clear swarms.

Mustang

  • [Culling Rounds] Price 200 → 100

Farseer

  • [Scanning Radar] Price 300 → 200

Raiden

  • New Tech [Energy Shield]: Obtain an Energy Shield that absorbs damage equal to the unit's HP and can block at least one instance of damage.

Developer's Note: The newly added technology \[Energy Shield] will serve as a means for Raiden to enhance its survivability and counter nukes.

Unit Variant

  • [Assault Raiden] HP modifier +200% → +80%, Attack Range modifier -50 → -20

Developer's Note: After the addition of Raiden's new technology \[Energy Shield], the HP bonus of the original \[Assault Raiden] is likely too high.

Feedback & Bug Reports

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

Source

Steam News / 9 April 2026

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