Full notes
Full Marburgh update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Wasn't expecting to have a patch today, but as was adding new monsters and ability for the new dungeon I tripped over a WHOLE wack of combat related bugs.
Orc stun ability now works properly, with a smaller duration and limited use. - The UI now properly updates what is happening at all times during combat, even while stunned. - A few other, small combat UI bugs
Content added that won't be implemented till Friday when I release new Dungeon (That mostly caused this bug fixing patch)
Weapons can now be created from Boss drops - New Monsters with new abilities Zombies, Rats, Ghouls, Skeletons, Necromancer
Source
Changelog.gg summarizes and formats this update. How we read updates.
