Full notes
Full Marburgh update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Store
What would a content patch be without ALL of the bugs?
Bug Fixes
Crit works properly now - Robberies and Thievery should now work properly - Max level raised to 8, as intended - The iron key once again properly unlocks the door it's supposed to - Shops now close properly when they are supposed to - The potion of Death once again gets added to your inventory when you acquire it - You no longer sell both weapons to the shop if they have the same name. Damn Shop code. Every time - An assortment of small UI bugs that crashed the game are no longer there
Changes
Enemies no longer stun you when you are already stunned. Kind of unfair... - Stun is slightly shorter. - The forest is now available at all levels. It can be used to catch a new sibling up to current content - Mage spells do more damage
That's it for now, though I'm sure there's plenty more to come
Probably in the shop...
Source
Changelog.gg summarizes and formats this update. How we read updates.
