Full notes
Full Marburgh update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
Well, It never fails, I add stuff, I break stuff without noticing.
Bug Fixes
Store will no longer take your item but not pay you if you back out of a sale. - You have 10 days to defeat the savage Orc, as the intro says. Somehow it internally got changed to 5. - 2 handed weapons are now indicated as such in the store - Status effect Labels on a monster that dies no longer transfer to another monster - Fixed weird colored brackets in combat - Rogue can no longer stun a monster forever - Abilities now cost their listed amount
Changes
There are now several countdown updates when you are approaching losing the game because of time. - Dual wielding now means striking twice. - Slight increase enemy health - Slightly larger increase to player damage - The rend tooltip has been updated - Slimes are a little less Weirdly generous. - You find a little extra gold after defeating the first boss - The Jailer's name is now "The Jailer"
Source
Changelog.gg summarizes and formats this update. How we read updates.
