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Steam News29 January 20265mo ago

Patch Notes 0.99.2

(Just another quick hotfix!) -Fixed a crash bug that could happen with the enemyclass variable when starting a new run. -Deathrings will now correctly interact with damage buff boons (i.e.

Full notes

Full Mage Tower: Call of Zadeus update

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What changed

2 fixes0 additions0 changes0 removals
  • Gameplay
fixed(Just another quick hotfix!)
fixedFixed a crash bug that could happen with the enemyclass variable when starting a new run. -Deathrings will now correctly interact with damage buff boons (i.e. if you give it +1 Damage, it will buff the card and skill's damage.) -Fixed an issue where the Mountaineers building and Sojourner passive weren't preventing you from getting slowed in mountainous regions.

Mage Tower: Call of Zadeus changes

fixed(Just another quick hotfix!)
fixedFixed a crash bug that could happen with the enemyclass variable when starting a new run. -Deathrings will now correctly interact with damage buff boons (i.e. if you give it +1 Damage, it will buff the card and skill's damage.) -Fixed an issue where the Mountaineers building and Sojourner passive weren't preventing you from getting slowed in mountainous regions.

(Just another quick hotfix!)

-Fixed a crash bug that could happen with the enemyclass variable when starting a new run. -Deathrings will now correctly interact with damage buff boons (i.e. if you give it +1 Damage, it will buff the card and skill's damage.) -Fixed an issue where the Mountaineers building and Sojourner passive weren't preventing you from getting slowed in mountainous regions.

Source

Steam News / 29 January 2026

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