Full notes
Full Mage Tower: Call of Zadeus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Mage Tower: Call of Zadeus changes
(Just another quick hotfix!)
-Fixed a crash bug that could happen with the enemyclass variable when starting a new run. -Deathrings will now correctly interact with damage buff boons (i.e. if you give it +1 Damage, it will buff the card and skill's damage.) -Fixed an issue where the Mountaineers building and Sojourner passive weren't preventing you from getting slowed in mountainous regions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
