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Steam News1 February 20265mo ago

Patch Notes 0.99.3

Enemy Changes: -Dungeon Shaper: Improved Animated Armor and Lesser Animated Armor's stats slightly at low difficulty levels.

Full notes

Full Mage Tower: Call of Zadeus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Balance
  • Fixes
  • Performance
changedDungeon Shaper: Improved Animated Armor and Lesser Animated Armor's stats slightly at low difficulty levels.
fixedFixed a bug where all of Spider Queen's monsters would enter the board at start of battle.
fixedFixed a bug where Poison Arrow's notification text (telling you to click a monster) wasn't appearing. -Fixed a bug where Ghastly Orb said the Revenant would be a 4/2 instead when it's actually a 3/2. -Fixed a bug where Elixir of Foresight had Star Potion's sprite. -Fixed an issue where Staff of Poison and Staff of Enflame would not update card damage displayed while outside battle. -Fixed an issue where Boons were sometimes showing up in the Artifact panel in the Bazaar. -Fixed an issue where Vortex wasn't working with damage-boosting attachable artifacts. -Fixed a bug where after a card's damage was doubled via Chaos Gem, another card's text box might incorrectly say its damage will be doubled too. -Fixed a bug where Explosive Barrel being depleted triggered Shadow Tentacles twice instead of once. -Fixed a potential crash bug with Structures. -Fixed a bug where Arcane Well and Cyclopean Block were triggering in half the time they should have been. -Fixed a bug where Mind's Eye could be upgraded even though it has no effect. -Fixed an issue where Converge did nothing for Vortex. (Now it correctly reduces the cost to 0, which lets you pick any damage value 0-9 for free.)

Mage Tower: Call of Zadeus changes

changedDungeon Shaper: Improved Animated Armor and Lesser Animated Armor's stats slightly at low difficulty levels.
fixedFixed a bug where all of Spider Queen's monsters would enter the board at start of battle.
fixedFixed a bug where Poison Arrow's notification text (telling you to click a monster) wasn't appearing. -Fixed a bug where Ghastly Orb said the Revenant would be a 4/2 instead when it's actually a 3/2. -Fixed a bug where Elixir of Foresight had Star Potion's sprite. -Fixed an issue where Staff of Poison and Staff of Enflame would not update card damage displayed while outside battle. -Fixed an issue where Boons were sometimes showing up in the Artifact panel in the Bazaar. -Fixed an issue where Vortex wasn't working with damage-boosting attachable artifacts. -Fixed a bug where after a card's damage was doubled via Chaos Gem, another card's text box might incorrectly say its damage will be doubled too. -Fixed a bug where Explosive Barrel being depleted triggered Shadow Tentacles twice instead of once. -Fixed a potential crash bug with Structures. -Fixed a bug where Arcane Well and Cyclopean Block were triggering in half the time they should have been. -Fixed a bug where Mind's Eye could be upgraded even though it has no effect. -Fixed an issue where Converge did nothing for Vortex. (Now it correctly reduces the cost to 0, which lets you pick any damage value 0-9 for free.)

Enemy Changes:

-Dungeon Shaper: Improved Animated Armor and Lesser Animated Armor's stats slightly at low difficulty levels.

Major Bug Fixes:

-Fixed a bug where all of Spider Queen's monsters would enter the board at start of battle.

Other Bug Fixes:

-Fixed a bug where Poison Arrow's notification text (telling you to click a monster) wasn't appearing. -Fixed a bug where Ghastly Orb said the Revenant would be a 4/2 instead when it's actually a 3/2. -Fixed a bug where Elixir of Foresight had Star Potion's sprite. -Fixed an issue where Staff of Poison and Staff of Enflame would not update card damage displayed while outside battle. -Fixed an issue where Boons were sometimes showing up in the Artifact panel in the Bazaar. -Fixed an issue where Vortex wasn't working with damage-boosting attachable artifacts. -Fixed a bug where after a card's damage was doubled via Chaos Gem, another card's text box might incorrectly say its damage will be doubled too. -Fixed a bug where Explosive Barrel being depleted triggered Shadow Tentacles twice instead of once. -Fixed a potential crash bug with Structures. -Fixed a bug where Arcane Well and Cyclopean Block were triggering in half the time they should have been. -Fixed a bug where Mind's Eye could be upgraded even though it has no effect. -Fixed an issue where Converge did nothing for Vortex. (Now it correctly reduces the cost to 0, which lets you pick any damage value 0-9 for free.)

Source

Steam News / 1 February 2026

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