Full notes
Full Mage Tower: Call of Zadeus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Gameplay
- Balance
fixed(Just a quick hotfix!)
fixedFixed a bug where Ascendancy was dealing 4 damage + gold count instead of 0 + gold count. -Fixed an issue where the text for "Set Trap" wasn't fitting in its text box. -Fixed a bug where upgraded Poison Damage text would be black instead of green.
Mage Tower: Call of Zadeus changes
fixed(Just a quick hotfix!)
fixedFixed a bug where Ascendancy was dealing 4 damage + gold count instead of 0 + gold count. -Fixed an issue where the text for "Set Trap" wasn't fitting in its text box. -Fixed a bug where upgraded Poison Damage text would be black instead of green.
(Just a quick hotfix!)
-Fixed a bug where Ascendancy was dealing 4 damage + gold count instead of 0 + gold count. -Fixed an issue where the text for "Set Trap" wasn't fitting in its text box. -Fixed a bug where upgraded Poison Damage text would be black instead of green.
Source
Changelog.gg summarizes and formats this update. How we read updates.
