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- Lone Survivors
Announcing Kingdom TD: Draft Your Demise — My New Tower Defense Game
Hi everyone! I'm excited to finally share the new project I've been working on: Kingdom TD: Draft Your Demise, a fantasy tower defense game where you choose the enemies you'll have to survive against in battle. Draft th…
Store7 changesFixGameplay - Lone Survivors
Patch Notes: 1.2.9
Alchemy table placement should be stricter, no more OOB Endless level cap is now visible in pause menu (under Pause) Leaderboard issue fix
Announcement1 changeGameplay - Lone Survivors
Patch Notes 1.2.8
Fixed music issue with Beach Endless map Fixed issue with boss spawning in Village Endless Fixed error logging with grab_all powerup Fixed errors with magic beam handler Fixed error with Prisoner rescued NPCs abilities…
Announcement5 changesFixMaps - Lone Survivors
Patch Notes 1.2.7: Damage Summary + Weapons Menu Update!
Lone Survivors — Patch 1.2.7 This update is all about knowing your numbers. The Damage Summary has been rebuilt to track everything your run is doing independently — not just raw weapon hits — and the Weapons menu shows…
Event13 changesFixBalance - Lone Survivors
Hotfix 1.2.6-1
Fixed two issues with Graviton Orb: - pull strength too small - persistent damage not applying on interval
Announcement1 changeFixBalance - Lone Survivors
Patch Notes: 1.2.6
Lone Survivors — v1.2.6 Weekly Challenge Adjustments The Weekly Challenge leaderboard now appears as a compact panel on the main menu, showing the current week's top 5 runs at a glance. Hover over it to expand. Weekly C…
Event13 changesFixGameplay - Lone Survivors
Lone Survivors 1.2.5: Weekly Endless Runs!
Update 1.2.5 — Weekly Challenge & Upgrade Path Redesign Weekly Challenge A competitive weekly mode is now live. Every Monday a new challenge begins: all players are assigned the same map and the same class for the week,…
Event9 changesFixMaps - Lone Survivors
Patch Notes: 1.2.4
Update 1.2.4 — Bug Fixes & Polish Bug Fixes Fixed ability upgrade cards sometimes showing the center icon only half-highlighted after visiting the progression screen — the highlight now always displays fully. Fixed the…
Patch notes8 changesFixBalance - Lone Survivors
Patch Notes: 1.2.2
fixed bug where Beach level unlocked Ship instead of Volcano
Announcement1 changeFix - Lone Survivors
Lone Survivors 1.2: Bad Guys Gone Good!
Patch 1.2 is Now Live! The next update of Lone Survivors is now out. New Classes Plague Doctor - A new alchemy-focused class built around potions, poison, and the Syringe. Prisoner - A fast, aggressive class with Prison…
Patch notes11 changesGameplayBalance - Lone Survivors
Patch Notes: 1.1.14
Adjusted chain prioritization logic - now targets in this order: - Bosses - Focusing Highest Max HP boss first - Enemies - Focusing Highest Max HP enemy first Fixed unmasked warrior upwards facing direction being backwa…
Announcement3 changes1 numericFix - Lone Survivors
Patch Notes: 1.1.13
Fixed an issue where grasslands tiles would appear over the player
Announcement1 changeFix - Lone Survivors
Patch Notes: 1.1.12
Adjustments Fixed memory leak with Soul Ghost from Candles - Performance adjustment for audio - reducing audio spam for late game performance - Added visual for grab_all powerup - Cleaned out the cached enemy pool betwe…
Announcement2 changesFixPerformance - Lone Survivors
Patch Notes: 1.1.11
Competition Winners First off, congratulations to the following players for winning the Volcanic Depths competition: Each of the winners will receive a special badge to commemorate their achievement, and $10 Steam CAD!…
Event13 changesFixGameplay - Lone Survivors
Lone Survivors: Patch 1.1 Competition Ending Soon!
Hey Lone Survivors! Haven't had a chance to enter the competition for $10 CAD? There's still time - but it's running out! Entry To enter the competition, you just need to play the Volcanic Depths endless level! To win,…
Patch notes2 changesBalanceGameplay - Lone Survivors
Patch Notes: 1.1.10
burning removes need for lights in dark grassland map - help menu typo fix - moved 'DAMAGE UP' to always spawn over the player - fixed cave in requirement mismatch - fixed invisible jellyfish attack in dungeon - attempt…
Announcement1 changeFixUI/audio




