Update 1.2.5 — Weekly Challenge & Upgrade Path Redesign Weekly Challenge A competitive weekly mode is now live.
In this update3
Full notes
Full Lone Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes1 addition5 changes0 removals
Maps
Events
UI and audio
Gameplay
Fixes
addedWeekly ChallengeA competitive weekly mode is now live. Every Monday a new challenge begins: all players are assigned the same map and the same class for the week, and your survival time goes onto a shared weekly leaderboard.
changedWeekly ChallengeYou can also browse past weeks to see how previous challenges shook out — each week's leaderboard is preserved.
changedWeekly ChallengeHow to unlock: Complete the campaign at least once, then look for the Weekly button on the class selection screen.
changedUpgrade Path — RedesignedThe upgrade history tab shown at the end of a run has been rebuilt from the ground up. Instead of a flat list of every icon in pick order, upgrades are now organised into weapon columns. Each weapon appears as a column header with all of its upgrades stacked beneath it in the order you took them. General upgrades that aren't tied to a specific weapon appear in their own column on the right.
changedUpgrade Path — RedesignedOther improvements to the tab: [list]
changedUpgrade Path — RedesignedRepeated upgrades now show an ×N count badge so you can see at a glance how many times you stacked a particular upgrade.
Lone Survivors changes
addedA competitive weekly mode is now live. Every Monday a new challenge begins: all players are assigned the same map and the same class for the week, and your survival time goes onto a shared weekly leaderboard.
changedYou can also browse past weeks to see how previous challenges shook out — each week's leaderboard is preserved.
changedHow to unlock: Complete the campaign at least once, then look for the Weekly button on the class selection screen.
changedThe upgrade history tab shown at the end of a run has been rebuilt from the ground up. Instead of a flat list of every icon in pick order, upgrades are now organised into weapon columns. Each weapon appears as a column header with all of its upgrades stacked beneath it in the order you took them. General upgrades that aren't tied to a specific weapon appear in their own column on the right.
A competitive weekly mode is now live. Every Monday a new challenge begins: all players are assigned the same map and the same class for the week, and your survival time goes onto a shared weekly leaderboard.
You can also browse past weeks to see how previous challenges shook out — each week's leaderboard is preserved.
How to unlock: Complete the campaign at least once, then look for the Weekly button on the class selection screen.
Upgrade Path — Redesigned
The upgrade history tab shown at the end of a run has been rebuilt from the ground up. Instead of a flat list of every icon in pick order, upgrades are now organised into weapon columns. Each weapon appears as a column header with all of its upgrades stacked beneath it in the order you took them. General upgrades that aren't tied to a specific weapon appear in their own column on the right.
Other improvements to the tab:
Repeated upgrades now show an ×N count badge so you can see at a glance how many times you stacked a particular upgrade.
Bug Fixes
Fixed an issue where the starting ability would not appear in the upgrade history during Endless mode runs.
Thanks for playing, and good luck in this week's challenge!