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Steam News21 December 20232y ago

LK v6.08 Level difficulty made more consistent

GUI: Argent fixed using wrong ranges for move scanner Argent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges Move Scanners made thinner Move Scanner

Full notes

Full Lone King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes0 removals
  • Fixes
  • Balance
  • Maps
  • Gameplay
fixedArgent fixed using wrong ranges for move scanner
fixedArgent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges
fixedMove Scanner fixed line for lowest damage being wrong size
changedTerrain:
changedRuins stage tunnels limited to top and left sides of map
changedPlatforms and holes moved closer into playable area

GUI:

  • Argent fixed using wrong ranges for move scanner

  • Argent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges

  • Move Scanners made thinner

  • Move Scanner fixed line for lowest damage being wrong size

Terrain:

  • Ruins stage tunnels limited to top and left sides of map

  • Platforms and holes moved closer into playable area

  • Satellite stage pushed satellite 100 pixels further in to give more space to hide

Moon Stage:

  • Added platforms

  • Tiles fixed overlapping terrain

  • Added platforms, flat crater

  • Plateau fixed having wrong collision area

Base Stage:

  • Added walkway platform

  • Transport ship moved closed into playable area

Source

Steam News / 21 December 2023

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