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Steam News9 December 20232y ago

LK v6.07 Move Scanner, Wraithblade art improvements

Move Scanner: Added mode for cardioid sectors instead of points Backgrounds fixed not being cardioids Gameplay: Laser Enemy fixed shield position and transparency being wrong Wraith Bomb fixed path being inaccurate Arge

Full notes

Full Lone King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedAdded mode for cardioid sectors instead of points
fixedBackgrounds fixed not being cardioids
changedGameplay:
fixedLaser Enemy fixed shield position and transparency being wrong
fixedWraith Bomb fixed path being inaccurate
fixedAbility button background fixed being offset

Lone King changes

addedAdded mode for cardioid sectors instead of points
fixedBackgrounds fixed not being cardioids
changedGameplay:
fixedLaser Enemy fixed shield position and transparency being wrong
fixedWraith Bomb fixed path being inaccurate

Move Scanner:

  • Added mode for cardioid sectors instead of points

  • Backgrounds fixed not being cardioids

Gameplay:

  • Laser Enemy fixed shield position and transparency being wrong

  • Wraith Bomb fixed path being inaccurate

  • Argent's Vernier Immobility defect now doesn't increase range, to fix move scanner showing wrong range

GUI:

  • Ability button background fixed being offset

  • EnAb Controller fixed line to target having wrong starting point

  • Detected Status fixed tooltip stats timer using value for visibility

  • Enemy Field of Fire text, title made clearer

  • Game Messages moved title and text up

  • Move scanner button fixed not making scanner for every move range

  • Expansion Ability buttons fixed using wrong position if multiple maniples are used

Menus:

  • Options menu added features from in-game menu

Art:

  • Wraithblade now draws charging scythe while moving, has its own attack animations

Source

Steam News / 9 December 2023

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