Full notes
Full Lone King update
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What changed
- Balance
- Gameplay
Lone King changes
Argent's story chapter has been completed. I'm not really proud of it, but it will have to do for now.
Some fixes and additions have been added based on reviews, such as locking the mouse to the window, preventing gameplay while tutorials windows are showing, and changing damage warnings to be more intuitive.
I do not currently have plans to finish the next two story chapters. The story isn't very good or developed at the moment, so I'm not sure players will really want 26 new missions and cinematics.
Lone King v7 will overhaul the tutorials, the Setup menu, and difficulty balancing.
This version should be very stable, so please give it a try and offer feedback to improve what might be the last version of the game.
On another note, I'm considering splitting the game into its current version and a squad-based version. The current version is too basic, so I think gameplay would be more dynamic if you can control multiple characters with less health. At the same time, that's an option in the expansion pack, so I could just leave it as it is. Feedback will help immensely in deciding what to do.
Development will be slow due to an unforeseen personal problem, as I am a solo-developer. Thank you to everyone who has played Lone King.
Source
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