Full notes
Full Lone King update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
- Maps
Lone King changes
Story:
Argent story reworked, finished remaining missing bits
Movies- pressing a button now finishes text appearing if not finished, instead of skipping turn
White One mission 8 added "Enemy reinforcements" to error message
GUI:
Damage text now shows as negative numbers, health damage now shows health image instead of damage image
Player ability range markers now only show for selected maniple
ExpAb fixed drawing GUI buttons increasingly high for every maniple that exists
Windows fixed being able to have top bar outside of screen
Tutorials and Help menu now prevent being able to input orders
Reaper description changed "able to move" to "able to attack while moving
Parry description changed "facing" to "moving" to be more clear
Wraith stealth defect tooltip removed range showing in tt text, fixed tt stat not updating
Templar Blindplates added duration to tt stats
Menus:
"Return to Station" renamed "Explore Station", added tooltip
Library added Behind the Scenes tab for story missions
Gameplay:
Heavy Gunner boss fixed game crash
All Expansion Abilities now reduce player move range by 25%, and return to normal range when jettisoned. Argent Screen does not not reduce range
Mouse locking option added
Stages:
Ruins made so only one tunnel can spawn on higher difficulties
Other:
Added Steam developer homepage
Source
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