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Steam News31 March 20242y ago

LK v6.17 Fixed crashes and minor issues, GUI/art made clearer

The next patch will have a rewrite of the second half of the Argent campaign to bring it up to standard Story: Argent campaign finished except for final movie GUI: Removed weakpoint damage always showing, since it's act

Full notes

Full Lone King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
removedRemoved weakpoint damage always showing, since it's actually based on enemies
changedPassive 2 abilities text improved
fixedMove Scanner window fixed not disappearing when move scanners turned off
fixedSetup fixed abilities menu crashing the game
changedKunai's in-game object now displays its range as a circle on the map when you mouse over for the tooltip
fixedKunai's in-game object tooltip stats fixed showing radius as range

Lone King changes

removedRemoved weakpoint damage always showing, since it's actually based on enemies
changedPassive 2 abilities text improved
fixedMove Scanner window fixed not disappearing when move scanners turned off
fixedSetup fixed abilities menu crashing the game
changedKunai's in-game object now displays its range as a circle on the map when you mouse over for the tooltip

The next patch will have a rewrite of the second half of the Argent campaign to bring it up to standard

Story:

  • Argent campaign finished except for final movie

GUI:

  • Removed weakpoint damage always showing, since it's actually based on enemies

  • Passive 2 abilities text improved

  • Move Scanner window fixed not disappearing when move scanners turned off

Menus:

  • Setup fixed abilities menu crashing the game

Argent:

  • Kunai's in-game object now displays its range as a circle on the map when you mouse over for the tooltip

  • Kunai's in-game object tooltip stats fixed showing radius as range

  • Kunai's preview stats when aiming at a target fixed radius showing in pixels, not metres

  • Battle Vision tooltip moved 'Does not apply to boss units.' to tt help

Art:

  • Missiles updated to have more contrast, animation improved

  • Missile plumes now turn teal after 2 seconds

Source

Steam News / 31 March 2024

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