Full notes
Full Lone King update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- UI and audio
Lone King changes
Recoverable Expansion Abilities:
Ability buttons now display that it must be recovered, show its location when pressed
Now only show recoverable animation to correct player type
Now always glow to show where it is
Campaigns:
Mission Objectives fixed being set to stage description, fixed not displaying objectives window
Move Scanners:
Now update enemy lockon direction to fix damage inaccuracies
Now only use one window with rearranged text and sprites, moved to bottom of screen
Now draw damage numbers on each section of damage
Now draw background when the mouse is in range
Now sets yellow as low damage, red as high damage
Source
Changelog.gg summarizes and formats this update. How we read updates.
