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Steam News28 November 20232y ago

LK v6.06 Move Scanner fixed and improved, Recoverable Expansions Improved

Recoverable Expansion Abilities: Ability buttons now display that it must be recovered, show its location when pressed Now only show recoverable animation to correct player type Now always glow to show where it is Campa

Full notes

Full Lone King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • UI and audio
fixedMission Objectives fixed being set to stage description, fixed not displaying objectives window
changedNow update enemy lockon direction to fix damage inaccuracies
changedNow only use one window with rearranged text and sprites, moved to bottom of screen
changedNow draw damage numbers on each section of damage
changedNow sets yellow as low damage, red as high damage

Lone King changes

fixedMission Objectives fixed being set to stage description, fixed not displaying objectives window
changedNow update enemy lockon direction to fix damage inaccuracies
changedNow only use one window with rearranged text and sprites, moved to bottom of screen
changedNow draw damage numbers on each section of damage
changedNow sets yellow as low damage, red as high damage

Recoverable Expansion Abilities:

  • Ability buttons now display that it must be recovered, show its location when pressed

  • Now only show recoverable animation to correct player type

  • Now always glow to show where it is

Campaigns:

  • Mission Objectives fixed being set to stage description, fixed not displaying objectives window

Move Scanners:

  • Now update enemy lockon direction to fix damage inaccuracies

  • Now only use one window with rearranged text and sprites, moved to bottom of screen

  • Now draw damage numbers on each section of damage

  • Now draw background when the mouse is in range

  • Now sets yellow as low damage, red as high damage

Source

Steam News / 28 November 2023

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