What changed
3 fixes0 additions3 changes0 removals
- Fixes
- UI and audio
- Workshop
fixedEnemy AI Improvements:Fixed and improved how Enemies checks corners: checks both corners when walking through doorways while aggroed
changedEnemy AI Improvements:When aggroed by a sound and pursuing, Enemy briefly looks in the sound's direction before looking in direction of path
fixedEnemy AI Improvements:Fixed the Enemy's alertness level decaying when it shouldn't (before reaching Player's last known location)
changedStarted adding in SteamWorks functionality:This doesn't do anything at the moment, just connects to Steam API. Laying the groundwork for workshop, stats, achievements etc.
changedAdded Main Menu Ambience Sound:Also laying the groundwork for music and other sound like ambience. Future Pre-EA builds will have more work on the audio
fixedLevel Editor:Fixed bug in Level Editor where wall colliders would linger after deleting walls
Lethal Dose changes
fixedFixed and improved how Enemies checks corners: checks both corners when walking through doorways while aggroed
changedWhen aggroed by a sound and pursuing, Enemy briefly looks in the sound's direction before looking in direction of path
fixedFixed the Enemy's alertness level decaying when it shouldn't (before reaching Player's last known location)
changedThis doesn't do anything at the moment, just connects to Steam API. Laying the groundwork for workshop, stats, achievements etc.
changedAlso laying the groundwork for music and other sound like ambience. Future Pre-EA builds will have more work on the audio
I've started working towards an Early Access build.
Changes:
Enemy AI Improvements:
Fixed and improved how Enemies checks corners: checks both corners when walking through doorways while aggroed
When aggroed by a sound and pursuing, Enemy briefly looks in the sound's direction before looking in direction of path
Fixed the Enemy's alertness level decaying when it shouldn't (before reaching Player's last known location)
Started adding in SteamWorks functionality:
This doesn't do anything at the moment, just connects to Steam API. Laying the groundwork for workshop, stats, achievements etc.
Added Main Menu Ambience Sound:
Also laying the groundwork for music and other sound like ambience. Future Pre-EA builds will have more work on the audio
Level Editor:
Fixed bug in Level Editor where wall colliders would linger after deleting walls