Full notes
Full Leaf's Odyssey update
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What changed
- Gameplay
- Performance
- Fixes
Leaf's Odyssey changes
Quality of life:
Added a "Play This Room Again" option on the restore/replay menu, allowing a single room to be revisited in an unsolved state without affecting current progress
Added onscreen buttons for controlling replay playback
Added an option to restore to the end of a replay
Clicking in the game area no longer cancels replay playback
Tile mouseover is no longer hidden whenever a replay automatically advances
Dragging the mouse during gameplay now inspects each tile as the mouse drags over it
Restore/Replay menu now displays a warning if a replay was recorded on an different room revision (note: room revision info wasn't saved in replays recorded in game versions prior to 1.0.6, so older replays won't be able to show this warning)
Bugfix:
Fixed a crash when making specific inputs in the journal with an enemy having been seen but nothing known about it yet
Fixed a crash in the editor when switching tile groups with the keyboard under certain circumstances
Fixed invalid game state when viewing a replay that exits the room by climbing a ladder
Fixed infinite loop when double clicking an empty text field
Fixed issues with some keyboards disconnecting or having poor response on Windows
Source
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