Full notes
Full Leaf's Odyssey update
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What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Leaf's Odyssey changes
Save data:
Fixed a major issue causing player profiles to save in a state that can no longer be loaded after saving a replay with more than 65536 moves
When a room with no monsters has been visited, and the world is later updated to add monsters to that room, the room will no longer count as having been cleared when starting from the save that had previously visited it
Bugfix:
Fixed room note changes being reverted when closing the menu with the pause button, or when quitting the game while editing
If a new journal observation is made in single room mode, it's now shown in the journal immediately after exiting single-room mode instead of being delayed until the current room is exited
Fixed a bug causing arrow key inputs to trigger an excessive number of repeats if made at a specific time while the game is launching
Fixed incorrect list scroll position after deleting a player while scrolled all the way to the bottom in a sufficiently long list of players
Fixed a bug that caused renaming a player other than the currently selected one to rename the selected player instead
Interface:
Added Statistics item to pause menu, allowing time spent and key collection to be viewed at any time
Moved "NEW" marker in journal view to the left of each top-level category, to prevent overlap and make it clearer which category has new entries
A notification message is now shown after successfully importing, exporting, copying, or deleting a player, replay, or world file
Reworded the warning message shown when importing an update to an existing world or player
Newly imported replays are now automatically selected after import
Graphical:
Fixed auto-tile errors with cliffs near wooden floors or water
Fixed auto-tile pit inner corners being drawn on top of large objects like doors
Fixed inconsistencies with how flying snakes cast shadows while changing elevation, when over pits, and when stacked on other monsters
Adjusted centering of in-game control prompts
Adjusted centering of open journal graphic
Audio:
By default, game music now continues at reduced volume while in the pause menu. An advanced setting is available to revert to the previous behavior of pausing the music, or to continue playing it at full volume.
Editor:
Fixed a bug causing bomb bugs, flying snakes, and slugs to disappear when starting a stack edit at their location if they faced any direction other than north
Fixed off-by-one error causing tile stack editor to detect a mouseover in the space to the right of a row as the first item in the following row
Source
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