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Latest Kinetic Void updates
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- Kinetic Void
Build 0.019 Deployed
0.019 Deployed Fixed a bug where multiples of the same subsystem in the same part was not being accounted for on the ship stat display. Station icons are now on by default. Reduced mass of kinetic projectiles - ongoing…
- Kinetic Void
Build 0.018c
Fixed an issue preventing ships from spawning Reduced size of the moon asset (not final) Tweaked solar system ranges a little All old Galaxies will need to be deleted, the bug that is saved in their data will not be cor…
- Kinetic Void
Build 0.018c
Fixed an issue preventing ships from spawning Reduced size of the moon asset (not final) Tweaked solar system ranges a little All old Galaxies will need to be deleted, the bug that is saved in their data will not be cor…
- Kinetic Void
Build 0.018b Deployed
Added colliders to asteroids (moon still missing) Increased planetary spacing Reduced amount of durability provided by armor plates Resolved durability multiplication on save of ship files. Increased NPC activities - Yo…
- Kinetic Void
Build 0.018b Deployed
Added colliders to asteroids (moon still missing) Increased planetary spacing Reduced amount of durability provided by armor plates Resolved durability multiplication on save of ship files. Increased NPC activities - Yo…
- Kinetic Void
Build 0.018 Deployed
0.018 Reset ship orientation has been removed as unnecessary. Fixed a bug with names of faction ship folders. Fixed some bugs with ship destruction, flying through a planet should reliably result in your death. This pat…
- Kinetic Void
Build 0.018 Deployed
0.018 Reset ship orientation has been removed as unnecessary. Fixed a bug with names of faction ship folders. Fixed some bugs with ship destruction, flying through a planet should reliably result in your death. This pat…
- Kinetic Void
Build 0.017 Deployed
0.017 Performance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon. Fixed issues with ship colors not being applied prope…
- Kinetic Void
Build 0.017 Deployed
0.017 Performance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon. Fixed issues with ship colors not being applied prope…
- Kinetic Void
Build 0.016 Deployed
0.016 Cursor set to Force software mode when switching to the aiming reticule. Shipyard revamped with new model, texture and effects. Fixed ship materials - they should look cleaner now. Ship components should remain if…
- Kinetic Void
Build 0.016 Deployed
0.016 Cursor set to Force software mode when switching to the aiming reticule. Shipyard revamped with new model, texture and effects. Fixed ship materials - they should look cleaner now. Ship components should remain if…
- Kinetic Void
Steam Trading Card Contest!
There’s a Design a Ship Contest going on in the community right now! Make something in the Shipyard and share it in the screenshot section on steam with the ship size classification and “contest” in its description. You…
- Kinetic Void
Steam Trading Card Contest!
There’s a Design a Ship Contest going on in the community right now! Make something in the Shipyard and share it in the screenshot section on steam with the ship size classification and “contest” in its description. You…
- Kinetic Void
Build 0.015a Deployed - Hotfix
0.015a Fixed issue with tool tips Fixed issue with the weapon manager opening while naming a ship
- Kinetic Void
Build 0.015a Deployed - Hotfix
0.015a Fixed issue with tool tips Fixed issue with the weapon manager opening while naming a ship
- Kinetic Void
Build 0.015 Deployed
0.015 Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02 Fixed mesh for Housing01 Change mesh for T5_bridge_01 Adjusted a bunch of UVs for station modules…
