Full notes
Full Kinetic Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Kinetic Void changes
0.015
Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02
Fixed mesh for Housing01
Change mesh for T5_bridge_01
Adjusted a bunch of UVs for station modules
The weapon manager is now available in the shipyard. It can be toggled with the G key or by a new button under the left panel. Changes made there will be saved to the ship.
Turrets now default to the manual control and group 1 of the weapon groups.
The manual fire reticle will now be cleared if you return the shipyard while manual control is activated. Opening any of the menus in flight will deactivate manual fire mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
