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Steam News6 June 201313y ago

Build 0.015 Deployed

0.015 Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02 Fixed mesh for Housing01 Change mesh for T5_bridge_01 Adjusted a bunch of UVs for station modules

Full notes

Full Kinetic Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedAdded textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02
fixedFixed mesh for Housing01
changedAdjusted a bunch of UVs for station modules
addedThe weapon manager is now available in the shipyard. It can be toggled with the G key or by a new button under the left panel. Changes made there will be saved to the ship.
changedTurrets now default to the manual control and group 1 of the weapon groups.
changedThe manual fire reticle will now be cleared if you return the shipyard while manual control is activated. Opening any of the menus in flight will deactivate manual fire mode.

Kinetic Void changes

addedAdded textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02
fixedFixed mesh for Housing01
changedAdjusted a bunch of UVs for station modules
addedThe weapon manager is now available in the shipyard. It can be toggled with the G key or by a new button under the left panel. Changes made there will be saved to the ship.
changedTurrets now default to the manual control and group 1 of the weapon groups.

0.015

  • Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02

  • Fixed mesh for Housing01

  • Change mesh for T5_bridge_01

  • Adjusted a bunch of UVs for station modules

  • The weapon manager is now available in the shipyard. It can be toggled with the G key or by a new button under the left panel. Changes made there will be saved to the ship.

  • Turrets now default to the manual control and group 1 of the weapon groups.

  • The manual fire reticle will now be cleared if you return the shipyard while manual control is activated. Opening any of the menus in flight will deactivate manual fire mode.

Source

Steam News / 6 June 2013

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