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Steam News22 June 201313y ago

Build 0.017 Deployed

0.017 Performance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon.

Full notes

Full Kinetic Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
changedPerformance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon.
fixedFixed issues with ship colors not being applied properly.
changedImproved the camera lens effect.
changedAI ships will now fight each other if they encounter a ship from a hostile faction.
addedAI ships can now spawn in squadrons.
fixedFixed a typo in the Shipyard that caused ships classified as Light Fighters to be shown as Fighters.

Kinetic Void changes

changedPerformance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon.
fixedFixed issues with ship colors not being applied properly.
changedImproved the camera lens effect.
changedAI ships will now fight each other if they encounter a ship from a hostile faction.
addedAI ships can now spawn in squadrons.

0.017

  • Performance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon.

  • Fixed issues with ship colors not being applied properly.

  • Improved the camera lens effect.

  • Small tweaks on the shipyard lighting settings.

  • AI ships will now fight each other if they encounter a ship from a hostile faction.

  • AI ships can now spawn in squadrons.

  • Fixed a typo in the Shipyard that caused ships classified as Light Fighters to be shown as Fighters.

Source

Steam News / 22 June 2013

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