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Latest Kinetic Void updates
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- Kinetic Void
Build 0.015 Deployed
0.015 Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02 Fixed mesh for Housing01 Change mesh for T5_bridge_01 Adjusted a bunch of UVs for station modules…
- Kinetic Void
Build 0.014 Deployed
0.014 Applied new textures to some station parts. Textures for BioDome_01, docking_02, GasPodS_01, Housing_01- Housing_05, Ring_01, Ring_02, and Shipyard_01 Manual turret/Weapon control. After pressing X to toggle manua…
- Kinetic Void
Build 0.014 Deployed
0.014 Applied new textures to some station parts. Textures for BioDome_01, docking_02, GasPodS_01, Housing_01- Housing_05, Ring_01, Ring_02, and Shipyard_01 Manual turret/Weapon control. After pressing X to toggle manua…
- Kinetic Void
Build 0.013 Deployed
0.013 Added textures for size 3 bridges 3, 4, 5 and 6 Added textures for size 4 bridges 1, 2, 3 and 4 Added textures for size 5 bridge 2 Updated C&C Icons to reflect new textures Fixed a bug where ships using the simpli…
- Kinetic Void
Build 0.013 Deployed
0.013 Added textures for size 3 bridges 3, 4, 5 and 6 Added textures for size 4 bridges 1, 2, 3 and 4 Added textures for size 5 bridge 2 Updated C&C Icons to reflect new textures Fixed a bug where ships using the simpli…
- Kinetic Void
Development Update
Hey everyone, things are going really well so I wanted to give you all an update as to what the team is working on. Matt - Working on advanced AI behavior and actions. Rick - Save, and ship serialization, also the start…
- Kinetic Void
Development Update
Hey everyone, things are going really well so I wanted to give you all an update as to what the team is working on. Matt - Working on advanced AI behavior and actions. Rick - Save, and ship serialization, also the start…
- Kinetic Void
Build 0.012 Deployed
0.012 Removed two resolutions that were smaller than 1280x720 as they caused problems Added texture for size 3 bridges 1 and 2 Updated icons for size 3 bridges 1 and 2 Fixed SpikeFin01 material assignment, it should now…
- Kinetic Void
Build 0.012 Deployed
0.012 Removed two resolutions that were smaller than 1280x720 as they caused problems Added texture for size 3 bridges 1 and 2 Updated icons for size 3 bridges 1 and 2 Fixed SpikeFin01 material assignment, it should now…
- Kinetic Void
Build 0.011 Deployed
0.011 Implemented collider optimizations which should improve performance when many large ships are in scene. Implemented player collider optimization which may improve performance during warp. MAC - slight change to fi…
- Kinetic Void
Build 0.010b Deployed
0.010b Made it so game will start in windowed mode at first, can set resolution and fullscreen after and will be saved. Fixed issue for Mac and Linux not being able to start new game Fixed Mac and Linux not having facti…
- Kinetic Void
Build 0.010b Deployed
0.010b Made it so game will start in windowed mode at first, can set resolution and fullscreen after and will be saved. Fixed issue for Mac and Linux not being able to start new game Fixed Mac and Linux not having facti…
- Kinetic Void
Build 0.010a
0.010a Mac and Linux builds are now live More resolution options have been added. The game will now launch in fullscreen. Added a couple failsafes to catch errors in the resolution changes.
- Kinetic Void
Build 0.010a
0.010a Mac and Linux builds are now live More resolution options have been added. The game will now launch in fullscreen. Added a couple failsafes to catch errors in the resolution changes.
- Kinetic Void
Build 0.010 Deployed
0.010 Added textures for size 2 cockpits 1, 4, 5, 6. 7 and 8 Updated Module icons for size 2 cockpits 1, 2, 4, 5, 6, 7 and 8 Added color profile saving functionality to the Shipyard. Hide UI function now disabled if the…
- Kinetic Void
Build 0.010 Deployed
0.010 Added textures for size 2 cockpits 1, 4, 5, 6. 7 and 8 Updated Module icons for size 2 cockpits 1, 2, 4, 5, 6, 7 and 8 Added color profile saving functionality to the Shipyard. Hide UI function now disabled if the…
