Full notes
Full Kinetic Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, things are going really well so I wanted to give you all an update as to what the team is working on.
What changed
- Workshop
- Gameplay
- UI and audio
Kinetic Void changes
Matt - Working on advanced AI behavior and actions.
Rick - Save, and ship serialization, also the start of our Steam Workshop intigration
Fernando - Finishing up the new station interior, model and textures, weapon effects and engine particle trail. Will be working on Nebule next.
Kevin - Finishing up the last of the textures for the C&C Modules, and Station parts
Shaun - Subsystems Icons for the interface, and studio logo.
Me (Sean) - Everything else! Community relations, business matters, and module connection nodes are priority right now for me. So yeah, we are all quite busy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
