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Steam News8 May 201313y ago

Development Update

Hey everyone, things are going really well so I wanted to give you all an update as to what the team is working on. Matt - Working on advanced AI behavior and actions.

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Full Kinetic Void update

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Repeated intro

Hey everyone, things are going really well so I wanted to give you all an update as to what the team is working on.

What changed

0 fixes1 addition2 changes0 removals
  • Workshop
  • Gameplay
  • UI and audio
changedRick - Save, and ship serialization, also the start of our Steam Workshop intigration
addedFernando - Finishing up the new station interior, model and textures, weapon effects and engine particle trail. Will be working on Nebule next.
changedShaun - Subsystems Icons for the interface, and studio logo.

Kinetic Void changes

changedRick - Save, and ship serialization, also the start of our Steam Workshop intigration
addedFernando - Finishing up the new station interior, model and textures, weapon effects and engine particle trail. Will be working on Nebule next.
changedShaun - Subsystems Icons for the interface, and studio logo.

Matt - Working on advanced AI behavior and actions.

Rick - Save, and ship serialization, also the start of our Steam Workshop intigration

Fernando - Finishing up the new station interior, model and textures, weapon effects and engine particle trail. Will be working on Nebule next.

Kevin - Finishing up the last of the textures for the C&C Modules, and Station parts

Shaun - Subsystems Icons for the interface, and studio logo.

Me (Sean) - Everything else! Community relations, business matters, and module connection nodes are priority right now for me. So yeah, we are all quite busy!

Source

Steam News / 8 May 2013

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