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Latest Kinetic Void updates
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- Kinetic Void
Build 0.018b Deployed
Added colliders to asteroids (moon still missing) Increased planetary spacing Reduced amount of durability provided by armor plates Resolved durability multiplication on save of ship files. Increased NPC activities - Yo…
- Kinetic Void
Build 0.018 Deployed
0.018 Reset ship orientation has been removed as unnecessary. Fixed a bug with names of faction ship folders. Fixed some bugs with ship destruction, flying through a planet should reliably result in your death. This pat…
- Kinetic Void
Build 0.018 Deployed
0.018 Reset ship orientation has been removed as unnecessary. Fixed a bug with names of faction ship folders. Fixed some bugs with ship destruction, flying through a planet should reliably result in your death. This pat…
- Kinetic Void
Build 0.017 Deployed
0.017 Performance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon. Fixed issues with ship colors not being applied prope…
- Kinetic Void
Build 0.017 Deployed
0.017 Performance should be a bit better at the shipyard for low-performance machines. We’ll be working on improving it and giving you different video settings soon. Fixed issues with ship colors not being applied prope…
- Kinetic Void
Build 0.016 Deployed
0.016 Cursor set to Force software mode when switching to the aiming reticule. Shipyard revamped with new model, texture and effects. Fixed ship materials - they should look cleaner now. Ship components should remain if…
- Kinetic Void
Build 0.016 Deployed
0.016 Cursor set to Force software mode when switching to the aiming reticule. Shipyard revamped with new model, texture and effects. Fixed ship materials - they should look cleaner now. Ship components should remain if…
- Kinetic Void
Steam Trading Card Contest!
There’s a Design a Ship Contest going on in the community right now! Make something in the Shipyard and share it in the screenshot section on steam with the ship size classification and “contest” in its description. You…
- Kinetic Void
Steam Trading Card Contest!
There’s a Design a Ship Contest going on in the community right now! Make something in the Shipyard and share it in the screenshot section on steam with the ship size classification and “contest” in its description. You…
- Kinetic Void
Build 0.015a Deployed - Hotfix
0.015a Fixed issue with tool tips Fixed issue with the weapon manager opening while naming a ship
- Kinetic Void
Build 0.015a Deployed - Hotfix
0.015a Fixed issue with tool tips Fixed issue with the weapon manager opening while naming a ship
- Kinetic Void
Build 0.015 Deployed
0.015 Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02 Fixed mesh for Housing01 Change mesh for T5_bridge_01 Adjusted a bunch of UVs for station modules…
- Kinetic Void
Build 0.015 Deployed
0.015 Added textured for Station_01, Storage_01, the entire docking_01 group, the entire docking_03 group, and docking_02 Fixed mesh for Housing01 Change mesh for T5_bridge_01 Adjusted a bunch of UVs for station modules…
- Kinetic Void
Build 0.014 Deployed
0.014 Applied new textures to some station parts. Textures for BioDome_01, docking_02, GasPodS_01, Housing_01- Housing_05, Ring_01, Ring_02, and Shipyard_01 Manual turret/Weapon control. After pressing X to toggle manua…
- Kinetic Void
Build 0.014 Deployed
0.014 Applied new textures to some station parts. Textures for BioDome_01, docking_02, GasPodS_01, Housing_01- Housing_05, Ring_01, Ring_02, and Shipyard_01 Manual turret/Weapon control. After pressing X to toggle manua…
- Kinetic Void
Build 0.013 Deployed
0.013 Added textures for size 3 bridges 3, 4, 5 and 6 Added textures for size 4 bridges 1, 2, 3 and 4 Added textures for size 5 bridge 2 Updated C&C Icons to reflect new textures Fixed a bug where ships using the simpli…
