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- IHAS
IHAS 1.3.1: A Small Holiday Surprise
WHAT A YEAR IT’S BEEN! 2024 has been absolutely incredible, and I still can’t believe IHAS is finally out in space. Launching this passion project back in November was a dream come true, and seeing you explore the vast…
Event5 changesGameplay - IHAS
IHAS 1.3.1 Patch Notes:
IHAS v1.3.1 is now live, and it includes the following: Updated level layout Removed distortion from the force field Balancing improvements Improved level navigation Moved the button in the hotel table below the tablet…
Patch notes24 changesFixGameplay - IHAS
A Heartfelt Thank You and Exciting Updates!
First off, I want to extend a huge thank you to everyone who has played IHAS since its launch last week. Seeing the game out in the world and watching players explore what I’ve been building for so long has been a surre…
Announcement11 changesFixUI/audio - IHAS
IHAS is OUT NOW!
Can you uncover the mysteries of this giant spaceship before it’s too late? IHAS, the sci-fi puzzle FPS that I’ve been working on for the past two years, is OUT NOW at an SRP of $9.99 / €9.75 / £8.50, with a 10% Launch…
Patch notes18 changesPerformance - IHAS
Pre-Launch FAQ: Your Burning Questions Before The Adventure Begins!
With less than a week to go, I’m starting to feel the excitement —and maybe a little bit of nerves— as we approach the launch of IHAS. It’s such a surreal moment, seeing everything come together after two years of work,…
Announcement2 changesPerformanceBalance - IHAS
IHAS is Releasing on November 21st!
I’m excited to finally reveal the official release date for IHAS! If you’re here, it probably means you’re already excited for my Sci-Fi Action-Puzzle FPS to release, and I can’t help but share your enthusiasm. It’s a c…
Store6 changesPerformanceGameplay - IHAS
IHAS Will Be A Part Of Steam Next Fest!
This week, I’m mixing things up a bit for a slightly different blog post! First off, I want to say how glad I am that so many of you have been enjoying my insights into the game development process. As a self-taught dev…
Store2 changesGameplay - IHAS
Devlog 5: Integrating Puzzles into IHAS
This week, I wanted to share my journey of incorporating puzzles into IHAS, an aspect of the game that enhances gameplay by breaking up the action. While IHAS is primarily a first-person shooter, I recognized early on t…
Event7 changesGameplayStore - IHAS
Devlog 4: Building the Perfect Tutorial
This week, I wanted to dive into a game design element that is often overlooked, but that is a crucial part of any gamers’ experience when starting a new game: tutorials. While some of you might just skip them, tutorial…
Announcement12 changesGameplayPerformance - IHAS
Devlog 3: Creating Smart Enemies
Along with levels and weapons, enemies are one of the toughest but also most crucial design elements when it comes to making a first-person shooter game. Prior to working on IHAS, I didn’t have a lot of game design expe…
Announcement7 changesPerformanceGameplay - IHAS
Devlog 2: The Art and Science of Level Design
Making a game is a journey, and level design can be one of the most exciting — and challenging — parts of that adventure. When you dive into the process of building a world, you’re not just piecing together random envir…
Announcement5 changesGameplayWorkshop - IHAS
Devlog 1: Welcome to the IHAS Devlog!
Hey everyone, As the development of IHAS is steadily progressing, I’ve decided to start frequently updating you on my process through a series of dev logs. In each edition, I will share some information about the game’s…
Patch notes3 changesUI/audioWorkshop - IHAS
Exciting announcement - IHAS x Iceberg Interactive
Hey everyone! I’m happy to announce that IHAS will be published by Iceberg Interactive! They have previously worked on games like Strange Horticulture, Killing Floor 2, and Circle Empires, and I’m happy to be part of th…
Store7 changesPerformanceGameplay - IHAS
New Demo Mechanic!
After a few months of work, I've released a new demo update with a new grenade mechanic, which adds more options to the gameplay and new puzzles... Another important thing is that Ukrainian localization is now available…
Store4 changesGameplayBalance - IHAS
2 Year Anniversary
On this day two years ago - February 2nd, 2022 - I began developing IHAS! The game went through a lot of iterations, and I never thought about how big it would become or how it would look at the end, but from the beginn…
Store3 changesGameplayBalance - IHAS
New Year, New Update!
Happy new year, everyone! I wish you all the best and I hope that this will shape up to be one of the best years of your life. With 2023 behind us, I see this as a perfect time to release a new update based on your incr…
Store4 changesFixGameplay






