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Steam News20 December 20241y ago

IHAS 1.3.1 Patch Notes:

IHAS v1.3.1 is now live, and it includes the following: Updated level layout Removed distortion from the force field Balancing improvements Improved level navigation Moved the button in the hotel table below the tablet

Full notes

Full IHAS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions14 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Server
  • Events
changedIHAS v1.3.1 is now live, and it includes the following:Updated level layout
removedIHAS v1.3.1 is now live, and it includes the following:Removed distortion from the force field
changedIHAS v1.3.1 is now live, and it includes the following:Balancing improvements
changedIHAS v1.3.1 is now live, and it includes the following:Improved level navigation
changedIHAS v1.3.1 is now live, and it includes the following:Moved the button in the hotel table below the tablet in the hall
changedIHAS v1.3.1 is now live, and it includes the following:Improved tutorial that player can use a knife to press buttons

IHAS v1.3.1 is now live, and it includes the following:

  • Updated level layout

  • Removed distortion from the force field

  • Balancing improvements

  • Improved level navigation

  • Moved the button in the hotel table below the tablet in the hall

  • Made doors in the office easier to see

  • Improved tutorial that player can use a knife to press buttons

  • Fixed that keypad doors are difficult to find in the office

  • Give players more time to hop onto platforms

  • Added SFX to barricade

  • Tweaked a locker to give more resources

  • Changed the collision of the floor in the puzzle rooms close to the barrier in the servers

  • Added that you can increase volume of the voices

  • Made hidden room more visible in hotel

  • Decreased difficulty for lasers in hotel

  • Made that you can’t go through the lasers and survive inside ruins

  • Made that blocked door will not play locked sfx

  • Moved mod tutorial in the office lower

  • Moved jump pad in the storage little bit back

  • Made it so the vent on the second floor in the underwater station doesn't get stuck

  • Made it so the shotgun + cube puzzle can’t be broken in the bunker

  • Removed unused doors in the reactor

  • Added a tutorial for destroying mines

  • Fixed some message localization issues

  • Added landmarks to the levels

  • Fixed that sometimes doors can close in front of the player

  • Improved grenade tutorial

  • Improved player message reading

  • Added rewards for exploration in the hotel

  • Fixed proximity on portal triggers

  • Added healing station to the other side in the underwater station

  • Fixed that Phoenix key visible after installing in the last level

  • Level Editor v1.0

Demo v1.1

  • Includes improvements from the main game

  • Enhanced tutorial

  • Added a cutscene level

Source

Steam News / 20 December 2024

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