In this update1
Full notes
Full IHAS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
IHAS changes
WHAT A YEAR IT’S BEEN!
2024 has been absolutely incredible, and I still can’t believe IHAS is finally out in space. Launching this passion project back in November was a dream come true, and seeing you explore the vast spaceship was extremely rewarding.
From the bottom of my heart, thank you for playing IHAS, for sharing your experiences, and for leaving reviews. It’s been amazing to see people play this little game of mine. I couldn’t be more grateful to have you along for the ride.
As we wrap up the year, I want to wish each and every one of you a happy holiday season and an amazing 2025. Here’s to more adventures, puzzles, and unforgettable moments in the new year! Before we head towards 2025, I have one final surprise gift for you: A big update!
IHAS version 1.3.1 is here, bringing exciting updates!
Levels now have a refreshed layout, improved pacing, and better navigation.
The force field distortion is gone, tutorials are clearer, and gameplay balancing has been fine-tuned.
Bug fixes ensure a smoother experience...
... and the new Level Editor v1.0 lets players create their own challenges.
The Demo v1.1 also gets upgrades, including improvements from the main game, a revamped tutorial, and a new cutscene level to enhance the story. This update takes IHAS to the next level—jump in and explore!
For a full list, check out the patch notes here.
See you out there, and thank you again for making this such a special year.
Vladyslav
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The Difference Studio
Iceberg Interactive
Source
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