Full notes
Full IHAS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
IHAS changes
On this day two years ago - February 2nd, 2022 - I began developing IHAS! The game went through a lot of iterations, and I never thought about how big it would become or how it would look at the end, but from the beginning, I believed that this game has the potential to be amazing.
And to celebrate this anniversary, I released a new major update and a devlog about all the progress from the beginning:
I'm really thankful for all your feedback and this is just the beginning!
Here is the list of updates:
- Reworked all puzzles in the game
- Added new puzzles to all levels
- Improved enemies AI
- Added new enemy health bar
- Tweaked the difficulty
- Added new voicelines
- Bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
