Update history
Latest Idle Monster TD: Evolved updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Idle Monster TD: Evolved
Patch v69 (April 24th)
UI improvements - Multiple purchase available - New Tournament Bracket 21 & 22 with new prizes - Two new purchases included - Increase cap level of infinite upgrades levels - Added new hp bar when clicking on bosses
Announcement1 changeUI/audio - Idle Monster TD: Evolved
Patch v69 (April 24)
Hey community! We're back in action after a little break, and we're more pumped than ever to bring you an update with some of the small things you've been asking for. On April 24th, we'll be rolling out the update on al…
Announcement5 changesGameplayUI/audio - Idle Monster TD: Evolved
Patch v68 (February 25)
Bug Fixes: Minor bug fixes, server upgrades, and analytics improvements.
Announcement1 changeServer - Idle Monster TD: Evolved
Patch v67 (February 2)
Bug Fixes: Added logic to ensure your energy rewards from Resource Packs, Daily Bonus, and Video Ads never decrease as you reach higher waves. Fixed bug where Commando Bot's Tech I upgrade wasn't applying the bonus to T…
Announcement3 changesFixGameplay - Idle Monster TD: Evolved
Patch v66 (January 19)
QoL Improvements: Added setting to disable enemy movement speed bonuses (because quicker enemies can be more efficient for farming). Added setting to disable resource hauler spawns (because they may cause more harm than…
Announcement5 changesFixGameplay - Idle Monster TD: Evolved
Patch v65 (January 16)
Bug Fixes: More rebalancing of Resource Packs, Daily Play Bonus, and Active Play rewards. Updated several third party plugins and libraries.
Announcement1 changeGameplay - Idle Monster TD: Evolved
Patch v64 (January 13)
Bug Fixes: Fixed Resource Pack, Daily Play Bonus, and Video Ad rewards for early-mid game players (the previous update’s nerf was not intended). It still may be lower than before, because it now scales off a percentage…
Announcement1 changeFix - Idle Monster TD: Evolved
Patch v63 (January 13)
Changes: Improved the scaling and rewards from Resource Packs, Daily Play Bonus, and Video Ads. QoL Improvements: Added a slider in the settings menu to fine-tune your game speed settings for optimal performance. Added…
Announcement7 changesFixGameplay - Idle Monster TD: Evolved
Patch v62 (January 6)
QoL Improvements: Added a decimal to the Power Source energy spell to explain you can eventually get 2 energy per kill with enough upgrades. Adjusted some colors in the My Stats menu. Added a check to make sure you are…
Announcement5 changesFixGameplay - Idle Monster TD: Evolved
Patch v61 (Jan. 4)
Changes: Improved some Limited Time Events to be even more rewarding. Changed name of the Treant King commander to Forest Father. QoL Improvements: Added 3 more loadout slots. Additional stat per hour tracking in the My…
Announcement6 changesFixGameplay - Idle Monster TD: Evolved
Commanders Update!
New Content: Commanders! These giant beasts are the leaders of your team of monsters, and provide global bonuses to nearly every aspect of the game. They become available after wave 3500. Changes: Slightly increased des…
Announcement8 changesGameplayMaps - Idle Monster TD: Evolved
Update v59 (Dec 1)
Changes: Reworked premium tower card packs to actually be worthwhile by significantly increasing their contents. Slightly reduced cost scaling of Temp Prestige Boosts. Removed the xMax button from the Temp Prestige Boos…
Announcement5 changesFixGameplay - Idle Monster TD: Evolved
Update v58 (Nov 28)
New Content: Added 10 more stars to obtain for most achievements. Added "Tank Cooldown" into the Prestige Temp Boosts pool. Changes: Increased the max level of most Prestige Temp Boosts, but made their cost scale up mor…
Announcement7 changesFixGameplay - Idle Monster TD: Evolved
Patch v55 (Nov 10)
Changes: Peasant mobs are no longer considered bosses for monster targeting and skill usage. The "Execute" skill no longer works on bosses. QoL Improvements: Color coded the "Current Run Stats" menu for improved readabi…
Announcement5 changesFixGameplay - Idle Monster TD: Evolved
Minor Patch v53 (Nov 7)
Bug Fixes: Fixed an issue where Cyclops Mage's (tier 6 debuff pet) Mass Reset perk was not refreshing spell cooldowns correctly. Miscellaneous: Upgraded the Unity development environment and several plugins and packages…
Security2 changesFixBalance - Idle Monster TD: Evolved
Update v52 (Oct 24)
New Content: Various new end-game upgrades to continually increase the enemy gold drop per wave passed in a run. This means that enemies will drop more gold on higher waves than on earlier waves. The "My Stats" menu wil…
Announcement6 changesGameplay


