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Steam News25 October 20223y ago

Update v52 (Oct 24)

New Content: Various new end-game upgrades to continually increase the enemy gold drop per wave passed in a run. This means that enemies will drop more gold on higher waves than on earlier waves.

Full notes

Full Idle Monster TD: Evolved update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Workshop
  • Events
addedNew Content:
addedVarious new end-game upgrades to continually increase the enemy gold drop per wave passed in a run. This means that enemies will drop more gold on higher waves than on earlier waves. The "My Stats" menu will help break down the bonus gold you are receiving from these upgrades.
changedSignificantly increased the gold drop bonus earned from evolving towers after evolution 20, making these hard-earned evolutions even more rewarding!
changedSignificantly increased the gold drop rewards from video ads (active play bonus), daily play claims, and gem resource packs.
changedCreated additional tournament brackets and adjusted the rewards and placements of the current brackets to better fit their player populations.
changedQoL Improvements:

Idle Monster TD: Evolved changes

addedNew Content:
addedVarious new end-game upgrades to continually increase the enemy gold drop per wave passed in a run. This means that enemies will drop more gold on higher waves than on earlier waves. The "My Stats" menu will help break down the bonus gold you are receiving from these upgrades.
changedSignificantly increased the gold drop bonus earned from evolving towers after evolution 20, making these hard-earned evolutions even more rewarding!
changedSignificantly increased the gold drop rewards from video ads (active play bonus), daily play claims, and gem resource packs.
changedCreated additional tournament brackets and adjusted the rewards and placements of the current brackets to better fit their player populations.

New Content:

  • Various new end-game upgrades to continually increase the enemy gold drop per wave passed in a run. This means that enemies will drop more gold on higher waves than on earlier waves. The "My Stats" menu will help break down the bonus gold you are receiving from these upgrades.

  • Tier 6 pets (evolution level 30 required to use).

Changes:

  • Significantly increased the gold drop bonus earned from evolving towers after evolution 20, making these hard-earned evolutions even more rewarding!

  • Significantly increased the gold drop rewards from video ads (active play bonus), daily play claims, and gem resource packs.

  • Created additional tournament brackets and adjusted the rewards and placements of the current brackets to better fit their player populations.

QoL Improvements:

  • Added "Safe" or "Gamble" spawn options for the Tank Swordsman.

Bug Fixes:

  • Countless minor unimportant bug fixes.

Source

Steam News / 25 October 2022

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