Full notes
Full Idle Monster TD: Evolved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Balance
- UI and audio
New Content:
Commanders! These giant beasts are the leaders of your team of monsters, and provide global bonuses to nearly every aspect of the game. They become available after wave 3500.
Changes:
Slightly increased desert kill exp map perk.
Slightly increased cards in new tower decks.
Slightly increased repeat card bonus dps.
Increased the max level of the "Battle Roar" spell.
Slightly increased offline progress rewards.
QoL Improvements:
Selected monsters are now more visible with a yellow highlight and more polished placement circles.
Several improvements to the "My Stats" menu, including some newly tracked stats such resources per hour. Also improved the accuracy of certain tracked stats.
Bug Fixes:
Several minor bug fixes and UI improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
