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Steam News6 January 20233y ago

Patch v62 (January 6)

QoL Improvements: Added a decimal to the Power Source energy spell to explain you can eventually get 2 energy per kill with enough upgrades. Adjusted some colors in the My Stats menu.

Full notes

Full Idle Monster TD: Evolved update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • Server
  • Fixes
changedQoL Improvements:
addedAdded a decimal to the Power Source energy spell to explain you can eventually get 2 energy per kill with enough upgrades.
changedAdjusted some colors in the My Stats menu.
addedAdded a check to make sure you are playing the same version of the game on all devices to prevent any potential data loss.
fixedFixed an occasional bug with server times and tank cooldowns.
fixedFixed a few inconsistent range update calculations.

Idle Monster TD: Evolved changes

changedQoL Improvements:
addedAdded a decimal to the Power Source energy spell to explain you can eventually get 2 energy per kill with enough upgrades.
changedAdjusted some colors in the My Stats menu.
addedAdded a check to make sure you are playing the same version of the game on all devices to prevent any potential data loss.
fixedFixed an occasional bug with server times and tank cooldowns.

QoL Improvements:

  • Added a decimal to the Power Source energy spell to explain you can eventually get 2 energy per kill with enough upgrades.

  • Adjusted some colors in the My Stats menu.

  • Added a check to make sure you are playing the same version of the game on all devices to prevent any potential data loss.

Bug Fixes:

  • Fixed an occasional bug with server times and tank cooldowns.

  • Fixed a few inconsistent range update calculations.

Source

Steam News / 6 January 2023

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