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Steam News10 May 20261mo ago

Information & Vitality: Stat Descriptions and Health Buffs

Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going.

In this update5

Full notes

Full Hover Point update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
changedYour Voice Matters!Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey!
addedDynamic Stat DescriptionsWe want you to know exactly how your build is evolving. We’ve implemented a new information layer for both the Level-Up screen and the Skill Tree :
changedDynamic Stat DescriptionsHover for Info: When you hover over any augment button, a brief explanation will now appear at the bottom of the UI.
changedDynamic Stat DescriptionsDetailed Impact: This description highlights exactly which stats are being modified (e.g., Move Speed, Bullet Force, or Recoil), helping you make better strategic decisions mid-run.
changedHealing ImprovementsBigger Health Orbs: We’ve increased the physical size of Health Orbs. This makes them much easier to see and collect amidst the swarm of projectiles and enemies, ensuring your survival is a bit more manageable.
changedUI RefinementsAdjusted the bottom UI layout to ensure the new descriptions don't overlap with existing HUD elements.

Hover Point changes

changedFriendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey!
addedWe want you to know exactly how your build is evolving. We’ve implemented a new information layer for both the Level-Up screen and the Skill Tree :
changedHover for Info: When you hover over any augment button, a brief explanation will now appear at the bottom of the UI.
changedDetailed Impact: This description highlights exactly which stats are being modified (e.g., Move Speed, Bullet Force, or Recoil), helping you make better strategic decisions mid-run.
changedBigger Health Orbs: We’ve increased the physical size of Health Orbs. This makes them much easier to see and collect amidst the swarm of projectiles and enemies, ensuring your survival is a bit more manageable.

Your Voice Matters!

Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey!

Update 2026.5.10

Dynamic Stat Descriptions

We want you to know exactly how your build is evolving. We’ve implemented a new information layer for both the Level-Up screen and the Skill Tree:

  • Hover for Info: When you hover over any augment button, a brief explanation will now appear at the bottom of the UI.

  • Detailed Impact: This description highlights exactly which stats are being modified (e.g., Move Speed, Bullet Force, or Recoil), helping you make better strategic decisions mid-run.

Healing Improvements

  • Bigger Health OrbsWe’ve increased the physical size of Health Orbs. This makes them much easier to see and collect amidst the swarm of projectiles and enemies, ensuring your survival is a bit more manageable.

UI Refinements

  • Adjusted the bottom UI layout to ensure the new descriptions don't overlap with existing HUD elements.

  • Cleaned up the text formatting in the Skill Tree for better readability on smaller screens (and the Steam Deck!).

Source

Steam News / 10 May 2026

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