In this update3
Full notes
Full Hover Point update
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What changed
- UI and audio
- Balance
- Gameplay
- Server
Hover Point changes
Your Voice Matters!
Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey!
The New Armor System
We’ve completely changed how you handle damage and survival in the arena. Say hello to Armor:
- Damage MitigationCharacters now spawn with a protective Armor layer. Incoming damage is reduced based on your Armor Strength and the percentage of your Current Armor vs. Max Armor . The more intact your armor is, the safer you are!
- The New EconomyThe automated health orb that drops every minute has been changed to an Armor Orb . Collecting it restores 25% of your Max Armor .
Regen is King: Because health drops are gone, Passive Regeneration is now your only method for restoring raw health. Keep an eye on your recovery stats!
24 New Augments (76 Total!)
The item pool has expanded massively with 24 new double-edged augments designed to help you finely tune your weapons, defenses, and abilities:
Clipped Needle: Decrease ability cooldown, decrease projectile size
Fixed Shard: Increase armor strength, decrease max armor
Laser Focus: Decrease multishot spread, increase regen interval
Over Drive: Increase ability strength, decrease armor strength
Swollen Head: Increase projectile size, decrease ability strength
Bullet Spawner: Increase projectile duration, increase body size
Tuned Flux: Decrease ability cooldown, decrease bullet damage
Stern Pause: Increase grace period, decrease ability cooldown
Unyielding Cushion: Increase armor strength, decrease bullet force
Over Clocked: Increase ability strength, decrease max armor
Scattered Vitality: Increase health regen, increase multishot spread
Hollow Pulse: Decrease regen interval, decrease ability strength
Impact Momentum: Increase contact force, decrease attack burst
Stripped Efficiency: Decrease ability cooldown, decrease armor strength
Fixed Latency: Increase max armor, decrease attack burst
Compressed Mite: Decrease body size, decrease armor strength
Micro Dose: Decrease regen interval, decrease health regen
Steady Lag: Decrease recoil, increase regen interval
Iron Slack: Increase armor strength, increase regen interval
Rapid Stitch: Decrease regen interval, decrease projectile size
Sharp Delay: Increase bullet damage, decrease projectile hits
Stiff Bulwark: Increase max armor, increase ability cooldown
Unleashed Ballistics: Increase attack burst, decrease ability strength
Ordnance Overhaul: Increase multishot, decrease contact damage
Source
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