In this update3
Full notes
Full Hover Point update
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What changed
- Gameplay
Hover Point changes
Update 2026.5.8
Projectile Ricochet Logic
The "screen-wrap" behavior has been reimagined to keep the combat focused and intense:
Arena Bouncing: Instead of disappearing or flying into the void when they leave the viewable area, projectiles will now bounce off the screen edges.
Center Focus: Bounced projectiles are redirected back toward the center of the screen, ensuring that every shot fired contributes to the chaos and forces enemies (and you!) to stay on the move.
Weaponry & Bug Fixes
- Penetro Requirement FixWe’ve corrected the Skill Tree logic for the Penetro weapon. Its prerequisite has been changed from "Wrecking Ball" to "Stray Bullet," as originally intended.
Note: If you were struggling to unlock the laser before, check your Skill Tree again. It should now follow the correct progression path!
Source
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