Full notes
Full Horizon's Gate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
One of the mod features added in the last patch accidentally broke the Ranger's Double Tap so that it did not, in fact, double tap - so here's a small bugfix patch! Now it will properly attack twice.
CHANGES
Fixed Double Tap only doing one attack when using a weapon
Fixed Escape/Cancel button being able to select dialog options that are disabled
Slightly improved Formula calculation speed (should speed up AI and some mods a tiny bit)
MODDING
Fixed crash when capturing a ship that is part of a sea monster fleet
Fixed tLoadGame GlobalTrigger being called on main menu and new game
Fixed ActorPrefabs with "controllable=True;" crashing
Fixed 'transferReverse' not working
Locations that are hidden by discoverable_fReq becoming false can now be re-discovered
Escape/Cancel button now searches for a valid DialogOptions from the bottom up instead of top down
Disabled filename-unsafe characters in Zone ID field
v1.5.945b
Fixed crash when pressing Escape/Cancel when there are no dialog options
Source
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