In this update3
Full notes
Full Horizon's Gate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
Horizon's Gate changes
Introducing two new classes also introduced plenty of bugs, so it's time for some fixes. Additionally, Revel's morale bonus now lasts a little over two turns instead of one.
BALANCE
Ravager's 'Revel' morale boost duration increased from 50t -> 70t
Ranger now also gains +1 to Spear Skill and can rank up Spear Skill
Bat Handler can now rank up Max HP
Increased Essence Stones given when skipping intro from 2 -> 4
FIXES
Captured ships no longer disappear from the menu when trying to add them when your fleet is full
Controller hotkey for ending trade dialog is now displayed on screen
Fixed Scourge's 'Torment' being able to cure self when used an empty tile
Fixed certain lights not being rotated properly
Fixed crash when attacking empty tiles while buffed by Apply Toxin
Fixed crash if enemy is hit by Apply Toxin but already has every status effect and is immune to Sleep
Fixed being able to select unoccupiable tiles with Summon Zoar
Fixed Amnitorsks that board not properly initiating combat
MODDING
Added 'setCurrentActor_partSpritesThatTakePriorityOverClass' Task
Fixed Location cloneFrom properties being applied to existing Locations
Source
Changelog.gg summarizes and formats this update. How we read updates.
