Update log
Full Hex of Steel update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Compatibility
- Fixes
ADDED
Brand new Europe 1940 standalone scenario (with new leaderboard entries).
Two new French commanders: Pierre Héring, Charles Huntziger.
Marmon–Herrington Mk I, Marmon–Herrington Mk II, Marmon–Herrington Mk VI, Cruiser Mk II, Sherman I, Sherman IB, Sherman II, Sherman IIA, Sherman III, Sherman V, Sherman VC to Great Britain.
Sherman IB and Sherman III to New Zealand.
Sherman III to Canada.
Sherman Crab to Great Britain.
CHANGED
Multiplayer compatibility bumped to 8.4.1.
Europe 1939 leaderboard reset due to major changes to the scenario.
M6 experimental US heavy tank stats.
US M5 3-inch stats.
British Cromwell Mk. VI CS stats.
Sherman Crab stats.
Marmon–Herrington Mk IV stats and graphics.
M4A4 Firefly replaced by Sherman VC.
M4A4 Sherman Mk. V Tulip replaced by Sherman V Tulip.
Crusader Mk. III AA Mk. II graphics.
Crusader Mk. I and II graphics.
M3 Scout Car graphics.
Mipmaps now are properly generated for modded units when mod is loaded.
FIXED
AI not declaring wars if not already in one, even though he isn’t Neutral (this lead to the USSR never DoW Poland in 1939 for example, or the Baltic States in 1940.
Construction Engineering policy not applying to factories/refineries/airfields.
After play testing a scenario from the scenario editor it could be impossible to move the camera around.
Player reordering in the scenario editor firing right away after first number was entered, because of this it was impossible to write 2 numbers player order.
In rare cases fog of war would never be reapplied on some specific tiles (regression coming from the smooth fog of war removal).
Italy spawning partisans against allies in campaign scenarios.
Upgrading unit to itself resets ammo and fuel for free.
REMOVED
Removed M4A4 Firefly from Australia roster, they did not field any during WW2.
Source
