Update log
Full Hex of Steel update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
CHANGED
Research time has been tweaked to take into account the amount of time that goes by every turn. Underlying code has been reworked to also improve modding with Harmony.
Rules for transportation modes (Horse-towed, motorized, mechanized) have changed a little to allow modders to have an easier way with doing... modders things.
M18 Hellcat US tank texture has been updated.
- For Harmony moddersUnit.cs now has three new functions (bool): CanBeHorseTowed(), CanBeMotorized() and CanBeMechanized(), which are all used in the store UI and by the AI logic.
FIXED
Transport options in the store would show up for tanks if specific stats were set (modded units only).
Wrong tooltip displayed in the store for units identified as: launch sites, bunkers, land mines, radars. Game was wrongly giving the ‘around engineers’ tooltip even though it wasn’t always true.
Giving armour to a unit in the units editor would disable all of the transportation modes in the store.
Source
