HomeGamesUpdatesPricingMethodology
Steam News30 March 20264mo ago

8.3.4

CHANGED Research time has been tweaked to take into account the amount of time that goes by every turn. Underlying code has been reworked to also improve modding with Harmony.

In this update2

Full notes

Full Hex of Steel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Gameplay
  • UI and audio
  • Store
changedCHANGEDResearch time has been tweaked to take into account the amount of time that goes by every turn. Underlying code has been reworked to also improve modding with Harmony.
changedCHANGEDRules for transportation modes (Horse-towed, motorized, mechanized) have changed a little to allow modders to have an easier way with doing... modders things.
changedCHANGEDM18 Hellcat US tank texture has been updated.
addedCHANGEDFor Harmony modders: Unit.cs now has three new functions (bool): CanBeHorseTowed(), CanBeMotorized() and CanBeMechanized(), which are all used in the store UI and by the AI logic.
changedFIXEDTransport options in the store would show up for tanks if specific stats were set (modded units only).
changedFIXEDWrong tooltip displayed in the store for units identified as: launch sites, bunkers, land mines, radars. Game was wrongly giving the ‘around engineers’ tooltip even though it wasn’t always true.

Hex of Steel changes

changedResearch time has been tweaked to take into account the amount of time that goes by every turn. Underlying code has been reworked to also improve modding with Harmony.
changedRules for transportation modes (Horse-towed, motorized, mechanized) have changed a little to allow modders to have an easier way with doing... modders things.
changedM18 Hellcat US tank texture has been updated.
addedFor Harmony modders: Unit.cs now has three new functions (bool): CanBeHorseTowed(), CanBeMotorized() and CanBeMechanized(), which are all used in the store UI and by the AI logic.
changedTransport options in the store would show up for tanks if specific stats were set (modded units only).

CHANGED

  • Research time has been tweaked to take into account the amount of time that goes by every turn. Underlying code has been reworked to also improve modding with Harmony.

  • Rules for transportation modes (Horse-towed, motorized, mechanized) have changed a little to allow modders to have an easier way with doing... modders things.

  • M18 Hellcat US tank texture has been updated.

  • For Harmony moddersUnit.cs now has three new functions (bool): CanBeHorseTowed(), CanBeMotorized() and CanBeMechanized(), which are all used in the store UI and by the AI logic.

FIXED

  • Transport options in the store would show up for tanks if specific stats were set (modded units only).

  • Wrong tooltip displayed in the store for units identified as: launch sites, bunkers, land mines, radars. Game was wrongly giving the ‘around engineers’ tooltip even though it wasn’t always true.

  • Giving armour to a unit in the units editor would disable all of the transportation modes in the store.

Source

Steam News / 30 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.