In this update2
Full notes
Full Heliotropism update
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What changed
- Maps
- Gameplay
- UI and audio
- Fixes
Heliotropism changes
Additions
New Ascention level
Called Selfish Neighbors
Ascention Mutations
Now in the new ascention mode, you can find some exclusive mutations that can only show up with specific ascention modifiers enabled.
New Mutations
Knowledge is Power
For every 25 tiles revealed, increases energy generation by 1% Only Available in Ascention I: Mysterious Soil
Divination
Reveals the position of every sigil on the map Only Available in Ascention I: Mysterious Soil
Unseen Treasures
Every time you reveal a tile, there is a small chance of gaining resources Only Available in Ascention I: Mysterious Soil
Water Sense
When an aquifer tile is revealed, reveal all tiles in a 2-tile radius Only Available in Ascention I: Mysterious Soil
Sensory Roots
Doubles root tile reveal ange Only Available in Ascention I: Mysterious Soil
Changes
Creative mode
Creative "Add Mutation" menu no longer shows restricted mutations
Creative "Remove Mutation" menu now only shows mutations that you currently have
Winter no longer drains energy when "Toggle Energy Costs" is on
Steam achievements should no longer be achievable in creative mode
Fixes
Restart button on death screen should now keep Ascention
Mutation icons no longer act weird on lower resolutions
Mist tiles should no longer lag the game
Fixed stem tiles being placeable below water tiles
Source
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