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Steam News25 August 20223y ago

Ascention V

Additions Ascention V: Woeful Clouds Ascention IV Mutations Slow Metabolism Shaded Leaves use less water Only available in Ascention IV+ Begonia's Lesson Leaf tiles bloom when shaded during the summer Only available in

Full notes

Full Heliotropism update

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What changed

1 fix0 additions3 changes3 removals
  • Balance
  • Performance
  • Gameplay
changedAdditionsAscention V: Woeful Clouds Ascention IV Mutations Slow Metabolism Shaded Leaves use less water Only available in Ascention IV+ Begonia's Lesson Leaf tiles bloom when shaded during the summer Only available in Ascention IV+ Structuring When a leaf tile is placed with enough shading, it also creates a stem tile in its position Only available in Ascention IV+ Recluse Paradise Shading radius is increased by 1 This mutation stores every energy that is not generated due to shading and reduces leaf energy costs based on how much energy it has stored. Only available in Ascention IV+ Local Climate Shaded leaves have a chance of not decaying Only available in Ascention IV+
changedOptimizationsGraphic Engine entirelly rewritten
removedOptimizationsRemoved the option to turn off dynamic tiles
removedOptimizationsFramerate is no longer dependant on camera position
removedOptimizationsEntering a page with too many icons no longer freezes the screen until they are loaded
changedChangesGameplay Human greed now affects neighbor trees in Ascention II+ Visual Mist is now animated again Enemy tiles are now animated Ascention I+ unknown tiles are know animated

Heliotropism changes

changedAscention V: Woeful Clouds Ascention IV Mutations Slow Metabolism Shaded Leaves use less water Only available in Ascention IV+ Begonia's Lesson Leaf tiles bloom when shaded during the summer Only available in Ascention IV+ Structuring When a leaf tile is placed with enough shading, it also creates a stem tile in its position Only available in Ascention IV+ Recluse Paradise Shading radius is increased by 1 This mutation stores every energy that is not generated due to shading and reduces leaf energy costs based on how much energy it has stored. Only available in Ascention IV+ Local Climate Shaded leaves have a chance of not decaying Only available in Ascention IV+
changedGraphic Engine entirelly rewritten
removedRemoved the option to turn off dynamic tiles
removedFramerate is no longer dependant on camera position
removedEntering a page with too many icons no longer freezes the screen until they are loaded

Additions

  • Ascention V: Woeful Clouds

    Ascention IV Mutations

    • Slow Metabolism

      • Shaded Leaves use less water

      • Only available in Ascention IV+

      Begonia's Lesson

      • Leaf tiles bloom when shaded during the summer

      • Only available in Ascention IV+

      Structuring

      • When a leaf tile is placed with enough shading, it also creates a stem tile in its position

      • Only available in Ascention IV+

      Recluse Paradise

      • Shading radius is increased by 1

      • This mutation stores every energy that is not generated due to shading and reduces leaf energy costs based on how much energy it has stored.

      • Only available in Ascention IV+

      Local Climate

      • Shaded leaves have a chance of not decaying

      • Only available in Ascention IV+

Optimizations

  • Graphic Engine entirelly rewritten

  • Removed the option to turn off dynamic tiles

  • Framerate is no longer dependant on camera position

  • Entering a page with too many icons no longer freezes the screen until they are loaded

Changes

  • Gameplay

    • Human greed now affects neighbor trees in Ascention II+

    Visual

    • Mist is now animated again

    • Enemy tiles are now animated

    • Ascention I+ unknown tiles are know animated

Fixes

  • All the stuff that Verde broke during the Graphic Engine rework

Source

Steam News / 25 August 2022

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