Full notes
Full Grimdelve update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
Grimdelve changes
Grimdelve Alpha Version 0.1.5 brings with it a TON of much-needed and overdue features, such as:
Super immersive, directional audio! I love footstep sounds so I gave everything footstep sounds!
Text display sound effects! Now Grimdelve is similar to another game set underground...
Cave dust! Caves are dusty, now Grimdelves caves look dusty too!
Fixed silly bugs that you all found! Luckily none were game breaking...
I attempted to do some custom sprite work.
Stealth is much less broken now!
Fixed a variety of grammar issues.
TLDR: Grimdelve looks prettier, sounds better, and plays smoother. As always, if you find that it doesn't for you, be sure to shoot me an email: toasty.rpgtime@gmail.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
